AI Insights · Timothy · July 2022
Top 5 Basketball Games Performance in Romania Q2 2022
An overview of the performance of the top 5 basketball games on a unified platform in Romania during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 basketball games on a unified platform in Romania showcased varying trends in downloads, revenue, and active user engagement. This report, based on data from Sensor Tower, provides insights into each game's performance metrics.
NBA 2K Mobile Basketball Game from 2K experienced fluctuations in weekly revenue, peaking at approximately $208 in mid-May before declining to around $73 by the end of June. Weekly downloads saw a peak of 1.1K in mid-April and a low of 640 in late June. Active users increased from 1.1K in late March to a peak of 1.7K in mid-April, then gradually decreased to about 1.3K by the end of the quarter.
NBA LIVE Mobile Basketball by Electronic Arts showed a significant number of weekly downloads, reaching a high of nearly 2K in early June. Revenue peaked at $182 at the start of the quarter but declined to around $63 by the end. Active users exhibited growth, peaking at nearly 17.9K at the end of May, before slightly dropping to approximately 13.7K by the end of June.
Basketball Stars™: Multiplayer from Miniclip.com saw a notable increase in weekly downloads, reaching 2.9K in mid-April, before a gradual decline to 1.5K by the end of June. Revenue peaked at $173 in mid-April and had a low of $66 towards the end of June. Active users increased to a high of 7.7K in late April but decreased to around 5.8K by late June.
Basketball Arena - Sports Game developed by MASOMO LIMITED had varying weekly downloads, peaking at 1.1K in mid-June and a low of 393 in early May. Revenue peaked at $112 in late April but declined to $49 by the end of June. Active users saw an upward trend, increasing from 3.2K in late April to 4.2K by mid-June.
Mini Basketball, also from Miniclip.com, demonstrated a high number of weekly downloads at the start of the quarter with 3.4K, which decreased steadily to around 516 by the end of June. Revenue peaked at $163 at the beginning of the quarter but fell to $35 by the end. Active users started at 5.6K and gradually decreased to 1.4K by the end of the quarter.
For more detailed insights and metrics, visit Sensor Tower.